Node reference

Find the tool for the task.

Browse 63 built-in nodes. Badges mark tools added since Comp 0.1.2.

Input and output

3 nodes
Input and output nodes
NodeWhat it does
InputChoose or replace footage in the default content browser, with sequence previews and AOV inspection. Read images and sequences with color-management, frame-range and missing-frame controls.
OutputWrite EXR, PNG or JPG frames with format and layer/channel selections.
ViewerDisplay a connected image; use multiple Viewers in one graph.

Keying and edge treatment

11 nodes
Keying and edge treatment nodes
NodeWhat it does
KeyerExtract a matte from a selected key color.
MultiKeyerCombine image color probes with additive, subtractive, minimum and maximum operations.
ScreenColorReconstruct a clean green or blue screen plate.
ScreenKeyPull an image-based key using a screen reference.
DespillRemove green or blue spill with selectable methods and luminance controls.
apDespill0.2Apply hue-selective despill, respill and optional tone protection.
CCdespill0.2Remove spill, restore luminance and control RGB/alpha association without AI.
BlendSpill0.2Treat despilled foreground edges using a spill guide and the final background.
EdgeReconstruct0.2Estimate foreground RGB around a matte with Extend, Multi-Level or Background-Aware methods.
ColourSmearExtend foreground color into soft alpha edges.
CCkey0.2Local keying based on Corridor Crew Keyer 1. Requires compatible model bundles.

Roto and AI mattes

2 nodes
Roto and AI mattes nodes
NodeWhat it does
RotoPaintDraw animated splines and paint strokes, with feathering, cleanup and closed-shape motion tracking.
AutoMatteGenerate and refine mattes with SAM3 and MatAnyone2, locally or through an optional external Worker.

Color

9 nodes
Color nodes
NodeWhat it does
GradeAdjust black, white, lift, gain and gamma for selected color channels.
ExposureAdjust photographic exposure in stops.
SaturationAdjust saturation using a selected luminance calculation.
HueCorrect0.2Adjust hue, saturation, luminance and RGB by input hue.
InvertInvert selected image channels.
ColorSpaceConvertConvert complete RGB layers through the project OCIO configuration.
PremultMultiply RGB by a selected alpha channel.
UnpremultRecover straight RGB from an alpha-associated image.
LumaInspectInspect working luminance and tracker-analysis grayscale.

Filters

9 nodes
Filters nodes
NodeWhat it does
BlurApply box or Gaussian blur with separate X and Y controls.
DirectionalBlur0.2Blur along a line defined by length and angle.
EdgeBlur0.2Soften matte edges while retaining interior detail.
VectorBlur0.2Blur an image along selected motion-vector channels.
GlowBuild a glow from selected image intensities.
GodRays0.2Create radial light shafts.
DefocusApply depth-driven defocus, with an optional spatially varying aperture kernel.
DenoiseReduce image noise with selectable denoising methods, including Comp VBM3D.
ErodeShrink or grow a matte with independent X and Y controls.

Generators

3 nodes
Generators nodes
NodeWhat it does
ConstantGenerate a solid color, UV map, reversed UV map or checkerboard.
NoiseGenerate procedural noise with fractal, turbulence and cellular options.
GrainAdd synthetic grain with channel, intensity and seed controls.

Merge and channels

5 nodes
Merge and channels nodes
NodeWhat it does
MergeComposite image streams with selectable operations and input scopes.
KeymixCombine two image streams through a selected mask.
ChannelMergeCombine selected channels from two inputs.
ShuffleRoute source channels into the destination image stream.
ChannelModifyAdd, remove or rename image channels.

Transform and warp

8 nodes
Transform and warp nodes
NodeWhat it does
TransformTranslate, rotate, scale and skew, with filtering and motion-blur controls.
CornerPinAttach an image through four-corner perspective animation.
GridWarpDeform an image with an animated grid and Bézier handles.
ReformatResize, crop or pad to a selected image format.
LensDistortion0.2Distort or undistort with built-in 3DE models or supported 3DE lens exports.
iDistortDistort an image using offset maps.
STmapSample an image using absolute UV coordinates.
LatLongTransformReproject a latlong image through a virtual camera.

Tracking

2 nodes
Tracking nodes
NodeWhat it does
TrackerTrack multiple image patterns for stabilization, matchmove and CornerPin export.
PlanarTrackerTrack planar motion with confidence information and recovery controls.

3D

5 nodes
3D nodes
NodeWhat it does
Camera0.2Create a perspective camera and import supported FBX or Alembic camera animation.
Card0.2Place an image on a textured card in 3D space.
Scene0.2Collect camera and card streams.
3D Project0.2Link an image to a camera for projection onto cards.
3D Renderer0.2Render the scene through a camera, retaining source layers. Add depth and per-object UV, motion-vector and alpha passes. Supports geometric motion blur and overscan.

Time

3 nodes
Time nodes
NodeWhat it does
FrameHoldHold a chosen frame, with fractional-frame interpolation where supported.
FrameBlendBlend frames around the current frame.
MotionVector0.2Generate motion-vector channels from optical-flow analysis.

Utility

3 nodes
Utility nodes
NodeWhat it does
DotReroute connections to organize the graph.
SwitchSelect one active input branch.
MetadataInspect upstream image metadata.

Parameter expressions.

Animate values or link controls with formulas.