Browse 63 built-in nodes. Badges mark tools added since Comp 0.1.2.
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63nodes
Input and output
3 nodes
Input and output nodes
Node
What it does
Input
Choose or replace footage in the default content browser, with sequence previews and AOV inspection. Read images and sequences with color-management, frame-range and missing-frame controls.
Output
Write EXR, PNG or JPG frames with format and layer/channel selections.
Viewer
Display a connected image; use multiple Viewers in one graph.
Keying and edge treatment
11 nodes
Keying and edge treatment nodes
Node
What it does
Keyer
Extract a matte from a selected key color.
MultiKeyer
Combine image color probes with additive, subtractive, minimum and maximum operations.
ScreenColor
Reconstruct a clean green or blue screen plate.
ScreenKey
Pull an image-based key using a screen reference.
Despill
Remove green or blue spill with selectable methods and luminance controls.
apDespill0.2
Apply hue-selective despill, respill and optional tone protection.
CCdespill0.2
Remove spill, restore luminance and control RGB/alpha association without AI.
BlendSpill0.2
Treat despilled foreground edges using a spill guide and the final background.
EdgeReconstruct0.2
Estimate foreground RGB around a matte with Extend, Multi-Level or Background-Aware methods.
ColourSmear
Extend foreground color into soft alpha edges.
CCkey0.2
Local keying based on Corridor Crew Keyer 1. Requires compatible model bundles.
Roto and AI mattes
2 nodes
Roto and AI mattes nodes
Node
What it does
RotoPaint
Draw animated splines and paint strokes, with feathering, cleanup and closed-shape motion tracking.
AutoMatte
Generate and refine mattes with SAM3 and MatAnyone2, locally or through an optional external Worker.
Color
9 nodes
Color nodes
Node
What it does
Grade
Adjust black, white, lift, gain and gamma for selected color channels.
Exposure
Adjust photographic exposure in stops.
Saturation
Adjust saturation using a selected luminance calculation.
HueCorrect0.2
Adjust hue, saturation, luminance and RGB by input hue.
Invert
Invert selected image channels.
ColorSpaceConvert
Convert complete RGB layers through the project OCIO configuration.
Premult
Multiply RGB by a selected alpha channel.
Unpremult
Recover straight RGB from an alpha-associated image.
LumaInspect
Inspect working luminance and tracker-analysis grayscale.
Filters
9 nodes
Filters nodes
Node
What it does
Blur
Apply box or Gaussian blur with separate X and Y controls.
DirectionalBlur0.2
Blur along a line defined by length and angle.
EdgeBlur0.2
Soften matte edges while retaining interior detail.
VectorBlur0.2
Blur an image along selected motion-vector channels.
Glow
Build a glow from selected image intensities.
GodRays0.2
Create radial light shafts.
Defocus
Apply depth-driven defocus, with an optional spatially varying aperture kernel.
Denoise
Reduce image noise with selectable denoising methods, including Comp VBM3D.
Erode
Shrink or grow a matte with independent X and Y controls.
Generators
3 nodes
Generators nodes
Node
What it does
Constant
Generate a solid color, UV map, reversed UV map or checkerboard.
Noise
Generate procedural noise with fractal, turbulence and cellular options.
Grain
Add synthetic grain with channel, intensity and seed controls.
Merge and channels
5 nodes
Merge and channels nodes
Node
What it does
Merge
Composite image streams with selectable operations and input scopes.
Keymix
Combine two image streams through a selected mask.
ChannelMerge
Combine selected channels from two inputs.
Shuffle
Route source channels into the destination image stream.
ChannelModify
Add, remove or rename image channels.
Transform and warp
8 nodes
Transform and warp nodes
Node
What it does
Transform
Translate, rotate, scale and skew, with filtering and motion-blur controls.
CornerPin
Attach an image through four-corner perspective animation.
GridWarp
Deform an image with an animated grid and Bézier handles.
Reformat
Resize, crop or pad to a selected image format.
LensDistortion0.2
Distort or undistort with built-in 3DE models or supported 3DE lens exports.
iDistort
Distort an image using offset maps.
STmap
Sample an image using absolute UV coordinates.
LatLongTransform
Reproject a latlong image through a virtual camera.
Tracking
2 nodes
Tracking nodes
Node
What it does
Tracker
Track multiple image patterns for stabilization, matchmove and CornerPin export.
PlanarTracker
Track planar motion with confidence information and recovery controls.
3D
5 nodes
3D nodes
Node
What it does
Camera0.2
Create a perspective camera and import supported FBX or Alembic camera animation.
Card0.2
Place an image on a textured card in 3D space.
Scene0.2
Collect camera and card streams.
3D Project0.2
Link an image to a camera for projection onto cards.
3D Renderer0.2
Render the scene through a camera, retaining source layers. Add depth and per-object UV, motion-vector and alpha passes. Supports geometric motion blur and overscan.
Time
3 nodes
Time nodes
Node
What it does
FrameHold
Hold a chosen frame, with fractional-frame interpolation where supported.
FrameBlend
Blend frames around the current frame.
MotionVector0.2
Generate motion-vector channels from optical-flow analysis.