Comp 0.2 beta
What’s new since 0.1.2.
New tools for keying, lenses, 3D and local AI, plus a redesigned workspace.
A redesigned interface
Comp now uses a new palette, typography and selection grid. Theme and font settings apply across the interface.
Explore3D projections and camera import
Comp now has Camera, Card, Scene, 3D Project and 3D Renderer nodes. Import supported FBX or Alembic camera animation, project footage onto cards and inspect the scene in the 3D Viewer.
Use separate cameras for projection and rendering.
Explore3D rendering with technical passes
3D Renderer keeps source layers and channels and adds:
- Depth for effects such as Defocus.
- Per-object UV layers for remapping.
- Per-object motion vectors for VectorBlur.
- Per-object alpha, accounting for foreground transparency.
Render camera and card motion blur, with overscan and Crop to Format controls.
ExploreKeying and edge reconstruction
apDespill and CCdespill reduce spill. BlendSpill uses the final background to treat edges, while EdgeReconstruct estimates foreground RGB around the matte.
CCkey adds local green-screen keying based on Corridor Crew Keyer 1. It requires a compatible model bundle.
ExploreBuilt-in lens distortion
LensDistortion adds nine built-in 3DE models and imports supported 3DE Nuke-format exports, including animated coefficients. Filtering, cropping and overscan support an undistort–composite–redistort workflow.
ExploreMotion vectors and image filters
MotionVector generates optical-flow channels for VectorBlur. DirectionalBlur, EdgeBlur and GodRays add directional blur, edge softening and light shafts.
Defocus gains a Varying Kernel for aperture shape and angle that change across the image.
ExploreColor Picker and hue correction
The rebuilt Color Picker adds CIE u′v′ gamut overlays, recent colors, ten saved slots and full-precision RGBA copy and paste. It can sample original Viewer pixels or regions and retain HDR values.
HueCorrect adds hue-based curves for color, luminance and spill adjustment.
ExploreContent browser and graph organization
Input now opens the content browser by default for sequence previews and AOV inspection. Folder imports use the same browser.
Named backdrops and Input thumbnails help organize graphs.
ExploreLossless cache compression
Lossless cache compression keeps more frames within the memory budget. Reuse unchanged node results when revisiting frames or adjusting downstream controls.
ExploreIntegrated local AI
AutoMatte now runs SAM3 and MatAnyone2 inside Comp. It can still use an external Worker on the same computer or another machine.
Choose compatible model bundles, runtime options and result storage in Settings. CCkey uses the local runtime for green-screen keying.
ExploreHelp shape the beta
Share feedback from a shot you've tried. For bug reports, include the build, operating system and steps to reproduce the issue.
Explore